[TABLE="width: 500"]
<tbody>[TR]
[TD][/TD]
[TD]Total peons[/TD]
[TD]Per Peon income/h[/TD]
[TD]Peon loss/h[/TD]
[TD]Time calculated[/TD]
[TD]Totalgold[/TD]
[/TR]
[TR]
[TD]Player1[/TD]
[TD]10000[/TD]
[TD]2.5[/TD]
[TD]3%[/TD]
[TD]n[/TD]
[TD]???[/TD]
[/TR]
[TR]
[TD]Player2[/TD]
[TD]11000[/TD]
[TD]2.5[/TD]
[TD]3%[/TD]
[TD]n[/TD]
[TD]???[/TD]
[/TR]
[TR]
[TD]Player3[/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[/TR]
[TR]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[/TR]
[TR]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[/TR]
[TR]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[/TR]
</tbody>[/TABLE]
So, this is probably more a math problem than an excel problem. But while trying to simulate a game, I've come up with this problem. I want to be able to manipulate a number of constants (listed above) to give me the total gold gained over whatever unit of time.
The answer for player one would be:
10000*2.5 = 25000 for hour 1
10000*0.97*2.5 + 25000 (from hour 1) = 49250 for hour 2
9700*0.97*2.5 + 49250 (from hour 2) = 72772,5 for hour 3
etc...
I can sheet this out for one player using large tables and per time unit calculations, but I'm sure there's a way to do these calcs logarithmically, but can't for the life of me remember enough of my high school math...
<tbody>[TR]
[TD][/TD]
[TD]Total peons[/TD]
[TD]Per Peon income/h[/TD]
[TD]Peon loss/h[/TD]
[TD]Time calculated[/TD]
[TD]Totalgold[/TD]
[/TR]
[TR]
[TD]Player1[/TD]
[TD]10000[/TD]
[TD]2.5[/TD]
[TD]3%[/TD]
[TD]n[/TD]
[TD]???[/TD]
[/TR]
[TR]
[TD]Player2[/TD]
[TD]11000[/TD]
[TD]2.5[/TD]
[TD]3%[/TD]
[TD]n[/TD]
[TD]???[/TD]
[/TR]
[TR]
[TD]Player3[/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[/TR]
[TR]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[/TR]
[TR]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[/TR]
[TR]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[/TR]
</tbody>[/TABLE]
So, this is probably more a math problem than an excel problem. But while trying to simulate a game, I've come up with this problem. I want to be able to manipulate a number of constants (listed above) to give me the total gold gained over whatever unit of time.
The answer for player one would be:
10000*2.5 = 25000 for hour 1
10000*0.97*2.5 + 25000 (from hour 1) = 49250 for hour 2
9700*0.97*2.5 + 49250 (from hour 2) = 72772,5 for hour 3
etc...
I can sheet this out for one player using large tables and per time unit calculations, but I'm sure there's a way to do these calcs logarithmically, but can't for the life of me remember enough of my high school math...