Looking for a formula to calculate a pool player’s averages in a pool league….
Players play a 9-ball match, set of games. Each pocketed ball (1 thru 8) is worth 1 point, with the 9 ball being worth 2 points.
Players have a skill level (S/L) ranging from 0 thru 10, in .25 increments. [6.00 6.25 6.50 etc]
The assigned S/L has a number of required points(R/P) assigned to it that a player must reach to win the match. The number of games determined by how long it takes a player to achieve the required number of points for his/her skill level.
S/L 6.00 = 29 points S/L 7.25 = 35 points S/L 9.50 = 45 points
Each S/L has assigned to it a static average number of innings (A/I) [turns at the pool table].
S/L 6.00 = 4.46214 S/L 7.25 = 3.15653 S/L 9.5 = 1.50900
Complete list of S/L – R/P – A/I is contained as a reference within the spreadsheet.
Tracking of number of games, total innings, wins, loses and defensive shots (D-SHOT) is documented by team-mates during each match. This data will be later entered into the statistics spreadsheet .
This data (mostly the S/L) is calculated for the current(tonight’s) match, as well as being applied to the player’s S/L rating for the current season… and applied against his/her lifetime S/L rating. (Lifetime rating can vary from 0 to 10 years of data) The weight of one night’s data is less with an increased number of matches in the current season, and the greater amount of data within the lifetime for that player, respectively.
For anyone interested, I can supply scenarios and a copy of the pool league stats spreadsheet that has been created so far.
We are a rural non-profit community group that play pool every thursday evening.
Thanks to anyone willing to help us out.
Steve
Players play a 9-ball match, set of games. Each pocketed ball (1 thru 8) is worth 1 point, with the 9 ball being worth 2 points.
Players have a skill level (S/L) ranging from 0 thru 10, in .25 increments. [6.00 6.25 6.50 etc]
The assigned S/L has a number of required points(R/P) assigned to it that a player must reach to win the match. The number of games determined by how long it takes a player to achieve the required number of points for his/her skill level.
S/L 6.00 = 29 points S/L 7.25 = 35 points S/L 9.50 = 45 points
Each S/L has assigned to it a static average number of innings (A/I) [turns at the pool table].
S/L 6.00 = 4.46214 S/L 7.25 = 3.15653 S/L 9.5 = 1.50900
Complete list of S/L – R/P – A/I is contained as a reference within the spreadsheet.
Tracking of number of games, total innings, wins, loses and defensive shots (D-SHOT) is documented by team-mates during each match. This data will be later entered into the statistics spreadsheet .
This data (mostly the S/L) is calculated for the current(tonight’s) match, as well as being applied to the player’s S/L rating for the current season… and applied against his/her lifetime S/L rating. (Lifetime rating can vary from 0 to 10 years of data) The weight of one night’s data is less with an increased number of matches in the current season, and the greater amount of data within the lifetime for that player, respectively.
For anyone interested, I can supply scenarios and a copy of the pool league stats spreadsheet that has been created so far.
We are a rural non-profit community group that play pool every thursday evening.
Thanks to anyone willing to help us out.
Steve