jackylegs222
New Member
- Joined
- Apr 29, 2020
- Messages
- 2
- Office Version
- 2016
- Platform
- MacOS
Hi, I've been having a lot of trouble trying to work out a way to get this to all work very smooth but I have been having trouble getting it smoothed out.
I have everything work how I want to the point that I have the Player attributes to go change up/down by one when any of the spinners are clicked, which is what I want to do but I want it to do a little more.
Example of what I want: When you are adding to any attribute, once said attribute reaches 75-80 I want it to cost 2 points but still increment up by one. The same at 81-85 but I want the cost to be 3
When D38+1 between >=80, I want G34-1.
When D38+1 between <81but =>85, I want G34-2 and so on.
Also, if there is a way I can stop the Player Attributes going into minus and have it block the up arrow at G34=0 somehow that would be amazing
I have everything work how I want to the point that I have the Player attributes to go change up/down by one when any of the spinners are clicked, which is what I want to do but I want it to do a little more.
Example of what I want: When you are adding to any attribute, once said attribute reaches 75-80 I want it to cost 2 points but still increment up by one. The same at 81-85 but I want the cost to be 3
When D38+1 between >=80, I want G34-1.
When D38+1 between <81but =>85, I want G34-2 and so on.
Also, if there is a way I can stop the Player Attributes going into minus and have it block the up arrow at G34=0 somehow that would be amazing